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01

I'm thrilled to collaborate with Kekejinga (indie game designer, visual artist) on redesigning all the sound effects for her game Queen Kill the Queen! DAW: Pro Tools, Logic Pro

Sound Source: Foley, Field Recording, MIDI Synth

02

My final project for Video Game Sound Design class

DAW: Pro Tools, Logic Pro

Audio Middleware: Wwise

Game Engine: Unity

Sound Source: Foley, Field Recording, MIDI Synth

03

It’s been an absolute pleasure collaborating with Sophia to create the music and sound effects for this performance at the Wirtz Theater, Northwestern University.

This snippet is the overture, leading into Scene 1.  I crafted the sound effects for the overture, while Sophia worked on the underwater drone music. In Scene 1, we switched roles — I took on the composition, and she handled the sound design. There are 8 scenes plus Overture in total. We also gained experience programming QLab session and controlling the mixing board for live performance.

Software and recorders: Logic Pro, Pro Tools, QLab, Zoom H6

Camera: Sony RX 100VII
 

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