01
I'm thrilled to collaborate with Kekejinga (indie game designer, visual artist) on redesigning all the sound effects for her game Queen Kill the Queen! DAW: Pro Tools, Logic Pro
Sound Source: Foley, Field Recording, MIDI Synth
02
My final project for Video Game Sound Design class
DAW: Pro Tools, Logic Pro
Audio Middleware: Wwise
Game Engine: Unity
Sound Source: Foley, Field Recording, MIDI Synth
03
It’s been an absolute pleasure collaborating with Sophia to create the music and sound effects for this performance at the Wirtz Theater, Northwestern University.
This snippet is the overture, leading into Scene 1. I crafted the sound effects for the overture, while Sophia worked on the underwater drone music. In Scene 1, we switched roles — I took on the composition, and she handled the sound design. There are 8 scenes plus Overture in total. We also gained experience programming QLab session and controlling the mixing board for live performance.
Software and recorders: Logic Pro, Pro Tools, QLab, Zoom H6
Camera: Sony RX 100VII